Guide
How to sell Roblox scripts without handing over source
Treat the product as licensed access. Payment, keys, the loader, updates, and support are separate jobs.
Published 2026-08-21
Product model
You are not selling a text file. You are selling the right to run a protected build for a duration, a device, or a Discord identity. If you email the source, you have already finished the sale and lost the ability to revoke it.
Customer access
Typical flow:
- Customer pays you (or completes an ad grant you configured)
- You issue a KeyForge key, or Discord / ad-link automation issues it
- Customer pastes your loader with that key
- KeyForge authenticates and delivers the protected script
Payments
KeyForge subscriptions (Basic $3/mo, Creator $5/mo, Scale $10/mo, Enterprise $20/mo) pay for your workspace. They are not automatically your storefront. Creators often sell through Discord, an external store, or Roblox gamepasses where the plan allows gamepass key sales (Creator, Scale, Enterprise). Ad links (Linkvertise, LootLabs, Work.ink) can grant keys after a completed offer.
License generation
Create timed or permanent keys, cap executions, bind HWID after first run, and map keys to Discord users. Batches help you sell a week of access without minting keys one at a time. See licensing.
Authentication and delivery
The public loader is a short loadstring. Buyers should not receive your dashboard source. After a successful key check, KeyForge delivers the protected payload over its loader session. If auth fails, they do not get a fresh copy.
Updates
Protect again in the dashboard when you ship a fix. Customers keep using the same loader. You do not need to re-send a file. That is the operational reason to use a loader instead of a zip.
Revocation
When a key is posted in a leak channel, revoke it. The next authentication fails. Old dumps may still run until you rotate enough of the delivery surface; still revoke, because most users fetch through the loader.
Support
HWID resets, expired keys, and "it doesn't load" dominate tickets. Reset HWID from Discord when you trust the buyer. Do not paste source into tickets.
Leak mitigation
Combine obfuscation, keys, HWID, PlaceId locks, and fast revocation. Read how to reduce leaks. Do not advertise unbreakable protection.
KeyForge workflow
Create an account, finish email and Discord onboarding, add a project, protect the script, copy the loader, generate keys. Getting started walks through that without a login wall.
How do I sell a Roblox script without exposing the source?
Sell access, not a .lua file. Deliver a loader that authenticates a key, then fetch a protected build. Keep updates on your side so you can revoke or replace the payload.
Does KeyForge process my customer payments?
KeyForge bills you for the KeyForge plan (Starter through Enterprise). Buyer payments for your script are yours: Discord, Stripe-like stores, Roblox gamepasses on eligible plans, or ad-link key grants.